overview
From zero to world-class artist hero
The M3DS Academy of Digital Arts is a prestigious institution that nurtures and motivates innovative individuals in the constantly developing realm of digital art. The academy is widely respected for its commitment to achieving excellence and is a leader in providing advanced digital art education.
M3DS Academy of Digital Arts has formed a strategic partnership with Epic Games, a respected industry leader, as part of its drive for excellence. Through this collaboration, M3DS students can take advantage of Epic Games’ state-of-the-art tools and technologies, which equip them with relevant skills for the industry. The faculty at M3DS Academy comprises experienced industry professionals who provide comprehensive programs in various disciplines, including animation, visual effects, game design, and virtual reality.
Experience a supportive and cutting-edge atmosphere where imagination meets proficiency, your creative aspirations can thrive, and you’ll develop lasting relationships with similar individuals and industry professionals. Begin your journey towards a thrilling future at M3DS Academy, where your enthusiasm for digital art will be refined into a gratifying and satisfying vocation.
STUDENT GALLERY
Latest artwork and projects from students

Learn from the best in the creative industry

Job focused and career training support

Personalized education for your unique goals

Gain international certification from digital art companies
video from the college
University Pathways
Your Pathway to Success
Lorem
Awards, rankings & recognitions
We only work with premium colleges
- Among the Top 50 Creative Media and Entertainment Schools and Colleges in the World in 2022



courses
Study areas for this college
In the development course, you will learn how to create your first Unreal Engine 5 game. Read this lesson plan before you begin so that you have a better understanding of the overall course.
In this course, you will get a basic understanding of game mechanics and gameplay also you will be able to develop a game from scratch using blueprints.
With Substance Painter, you will learn abilities to push your objects to the limit until real-world materials at the push of a button, blend them across your model to produce stunning works of art, in no time at all.
Nearly every AAA game studio uses Substance Painter, making it the industry standard for physically-based rendering material authoring.
ZBrush is the most advanced digital sculpting program out there. What separates it from other 3D tools is that ZBrush mimics traditional sculpting techniques all done digitally on a computer.
Autodesk Maya has a broad range of attractive dynamic and complex models to life – from Weapons and Environments to Creatures and Characters.
Our 3-6 month self-paced program will equip you with the knowledge and skills needed to become a certified freelance 3D artist.
Through the program, you’ll have the opportunity to explore different areas of specialization, including Sculpting, Rigging, Animation, Environment Design, Texture Artistry, Visual Coding, and more. Whether you become a specialist or a generalist, we’ll help you find the right path.
Welcome to an exciting journey of becoming a skilled Character Artist! This course is designed to provide you with comprehensive knowledge and hands-on experience in the field of character creation.
Learn the ins and outs of Unreal Engine game development. Learn how to utilize Blueprint to create intriguing and interactive game mechanics, alongside the game’s core functionality.
Marko Chulev has been working at Industrial Light & Magic for the past nine years. He started in Singapore in 2011, then moved to London in 2014 and has been in the Vancouver office since 2015. Since joining Industrial Light & Magic, Marko has contributed to many features including, Terminator: Dark Fate, Jurassic World: Fallen Kingdom, Kong: Skull Island, Rogue One: A Star Wars Story, The Mummy, Warcraft, The Avengers and Star Trek: Into Darkness, among others.
In this talk, I will answer an often asked question, “How does Respawn keep making hits with its smaller team”? The focus will be on how the art department solves this riddle. However, as with most things in game development, it is intertwined with the larger picture of the project.
In this presentation, Erik, a former cinematographer at Pixar Animation Studio, shares his insights on how films are constructed, and visual language is developed. He takes us through his creative process and demonstrates how storytelling is elevated through cinematography, using examples from his favourite projects at Pixar: Incredibles 2 and Piper.
In the program, you will learn how to create your first Unreal Engine 5 game. Read this lesson plan before you begin with the UE Program so that you have a better understanding of the overall course.
FREELANCE COURSE FOR 3D ARTISTS
Asset creation On-campus
Think Tank’s mentorship is designed to help artists that have previous training and/or experience brush up on their skills and produce a viable demo reel. Each student is assigned a personal, state-of-the-art workstation. During your time on campus, you will have access to 4-months of guidance from an industry professional to create and polish your demo reel.
Vancouver, Canada
12 Months
February | June | October
International Students: $50,800 CAD
Canadian Students: $38,400 CAD
asset creation Online
Asset Creation is a term used in the CG industry for the creation of all bits and pieces, both big and small, used in Film and Games. This Asset Creation program is designed to train working artists in the CG Industry for the roles of Props & Environments for Film, Characters & Creatures for Film, Environments for Games as well as Characters & Creatures for Games.
Online
16 Months
February | June | October
$15,840 CAD
If you pay for all 4 terms upfront, you will receive 5% off.
Mentorship
Think Tank’s mentorship is designed to help artists that have previous training and/or experience brush up on their skills and produce a viable demo reel. Each student is assigned a personal, state-of-the-art workstation. During your time on campus, you will have access to 4-months of guidance from an industry professional to create and polish your demo reel.
Vancouver, Canada
4 Months
February | June | October
International Students: $16,500 CAD
Canadian Students: $12,500 CAD
M3DS Academy Year 1
M3DS Academy Year 2
Unreal Engine Specialized Program
Unreal Engine 5
Substance Painter (Beginner to Advanced)
Zbrush (Beginner to Advanced)
Autodesk Maya (Beginner to Advanced)
Alumni
Graduates success stories

Georgi Gelov
Georgi Gelov, a graduate student from M3DS Academy for Digital Arts, shares his story of finding his passion in the film and gaming industry. Despite starting with zero knowledge of programs like Autodesk Maya and Zbrush, Georgi persevered and eventually graduated with the help of his instructors, who believed in mastering tasks and creating portfolio work. He has since worked for four different companies, all focusing on 3D.

Viktor Damjanoski
Viktor Damjanoski, a successful animator and digital artist, can proudly say that M3DS Academy fulfilled his lifelong dream. He enrolled in the academy in 2019, and today, he has an impressive portfolio that includes renowned companies like Marvel Studios, HBO, Netflix, Disney+, and Apple TV.

Nikola Trajchevski
Nikola Trajchevski dropped out of college to follow his dreams of creating movies and series. Nikola is proud of his achievements and credits himself for his success. He regained his self-confidence by following the path shown to him by M3DS. Working in the 3D industry involves a vast range of visual arts, from gaming and film to product design and fashion.


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